Virtual Tuning Studio

Supported Bit Versions
32-bit, 64-bit
Source Code URL
https://github.com/Fenrirthviti/obs-virtual-cam/releases
Minimum OBS Studio Version
25.0.0
Supported Platforms
Windows
  1. Share your videos with friends, family, and the world.
  2. 3DTuning - more than 600 cars online, car tuning and styling realtime, photorealistic 3D. AMC Gremlin X 3 Door Hatchback 1970. AMC Javelin-AMX Coupe 1971. AMC Pacer X 3 Door Hatchback 1975. Acura Integra Type-R Coupe 2001. Acura NSX Coupe 1997. Acura NSX Coupe 2005.
  3. If you upgrade your system from a 32-bit version of Windows to a 64-bit version, you expand the amount of virtual memory available to Visual Studio from 2 GB to 4 GB. This enables Visual Studio to handle significantly larger workloads, even though it is 32-bit process.
  4. VB-CABLE is a virtual audio device working as virtual audio cable. All audio coming in the CABLE input is simply forwarded to the CABLE output. Download and Install VB-CABLE Driver Now! (1.09 MB - OCT 2015 / XP to WIN10 32/64 bits) INSTALLATION: Extract all files and Run Setup Program.

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NOTE: The horizontal flip option is bugged and will likely cause crashes. Please do not use it. If you need to flip your video, either flip the sources in OBS itself, or flip on the receiving end (i.e. in Zoom, Skype, etc.)
This plugin provides a DirectShow Output as a virtual webcam.
How to use:
OBS Virtualcam has two main methods for outputting video from OBS. The first is the Preview output, which is enabled from the Tools menu. This output will provide exactly what you see in the Preview in OBS, including any changes or scenes you might switch to. This is the most common method, and probably what you would want to use.
Preview Output:
1. Select Tools -> VirtualCam in the main OBS Studio window
2. Press the Start button, then close the dialog
3. Open your program (Zoom, Hangouts, Skype, etc.) and choose OBS-Camera as your webcam
The next method is a filter that you can add to any scene or source, if you only want to output that specific scene or source, and nothing else.
Source Filter:
1. Add a VirtualCam filter to the scene/source you want to output to the virtual camera
2. Choose a camera target then press Start
3. If the button does not change to Stop, it means the camera is already in use, and you must choose a different camera or stop the other output first.
4. Open your program (Zoom, Hangouts, Skype, etc.) and choose the camera you selected as the target as your webcam
Why are the resolution and framerate sometimes not the same as my OBS output settings?
If you open an OBS-Camera device in a 3rd party application before starting the output in OBS, OBS-Camera will default to 1080p 30fps. If you start OBS first, it will use whatever is set as the Output resolution and framerate in OBS Studio's options, under Settings -> Video.
Does this plugin support other platforms?
For Linux, you can use the Video4Linux sink plugin for OBS Studio. Directions on how to configure it are available from that link. Work is underway to provide a similar plugin for macOS, but there is no ETA.
Known issues
- Skype from the Windows Store doesn't work with the OBS-Camera, please use Skype Desktop Edition instead.
- Unity can't get image from virtualcam, please useregister batch(reg_path.reg) in release page to manually add dummy device path .(note: The registry conflict with skype desktop , you can use unreg_path.reg to remove it)
Donate
Please consider donating to CatxFish, the original author of this plugin. Paypal.me
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The new Tuning & Dyno views available in TunerStudio MS Ultra allow you to build your own views with pretty much any set of gauges and settings you want on a single tab. The Idea is you can build a tab for specific types of tuning or tuning activities. Build as many tabs as you wish with a specific purpose for each view.

Virtual tuning studio 2

Much like the dashboards, there is a simple to use Designer Mode that is activated by right clicking or using the menu:
File --> Tuning Views --> Designer Mode

Once in designer mode, you can create an all new view or just edit an exiting view in minutes. You can add as many or few of these as needed to create the view you want:
- Settings Panel - This allows you to put any settings panel from any of the dialogs you would normally use through the menu buttons.
- Tuning Table - Similar to a Settings Panel, except this only allows Tables and Curve graphs. This is preferred for tables as it will allow you to stretch or shrink the table to the size you need with no scroll bars like the Settings Panel would have if the panel doesn't fit in the set space.
- Gauge Cluster - A standard Gauge Cluster as would be found on the front tab, but here you can add multiple and set each to just a small region.
- Table Cross Cell Cross Hair - By assigning this widget to a table, it will show how centered you are on a particular cell while tuning.
- Burn Button - Well it's a Burn Button to persist to flash.

StudioVirtual

If you create or edit a view, it is all saved to a single .tuneView file, so can easily be shared or moved to another project or computer.

For those that have been trying out the beta and the Ultra trial, you have seen the new Tuning & Dyno Views. There are some basic default Tuning Views, but I would like to get some more together before the release. MS3 probably has the best set now, so below are screen shots of the current set. Before the release, we will adapt the full default set to any of the firmwares that it is applicable and makes sense.

Here are some sample MS3 Tuning Views, with more coming.

Virtual Tuning Studio Download


View specialize for Dyno pulls with a large AFR readout, Main Fuel Table, a table cell targeting widget and all the Gauges and readouts you would want for a dyno session. Some additional thought was put in here to insure these gauges will blair red at you in situations where say the coolant temperature goes high.

Another view that provides both a 2d and 3d view of the main fuel table with a Cell Target and gauge cluster.

Virtual Tuning Studio 2

View with AE settings and gauge cluster on a single view.

Virtual Tuning Studios

There are really no limits to what views you can build!